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Senshi no Neko

- Sculpted in Zbrush.
- Rendered & Shading in Maya Arnold.
- Texture was hand painted in Zbrush and Photoshop.

Special thanks to a couple of people who were invaluable in this project.
https://www.artstation.com/rukmal_jayasundara
for grooming the hair and fur and for words of encouragement.

And of course last but certainly not the least
https://www.artstation.com/omarsamy
, for your concept art and the encouragement and motivation supplied to me in our conversations. It means a lot to me.
And thank you for everyone who helped me in various ways.

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